Wednesday 1 April 2015

Buying my first computer game, without owning the computer.






It was a short time after seeing my first computer in the elementary school environment that things began to change. At first, our school only had a few Apples/Circles to go around, usually transported on behemoth brown carts and students had a limited time to use them, mostly for approved projects.

However, around the same time, our library located in the very center of the school, was experiencing a period of rearrangement. Book shelves were being cleared off, the fate of some of those volumes remains unknown, but a select few never returned to be read again. Long, low white tables began to appear and slowly, computers took up residence on them. Chairs of various sizes, colours and vintages were added to the layout. School Board maintenance people could be seen and heard, working on rerouting power to that central location.

When it was all said and done, ten computers comprised my school's original Computer Lab. Although the brown carts still made the rounds, those located in this permanent setting were used more often.And thus, came my chance to finally use one.

I don't remember much of what my teacher told us at the time, probably some bland instructions on how to sit at the computer, turn it on, what can and can not go in the disk drive and other stuff. I do remember I was nodding a lot, some of it was even timed to appear I was listening. My attention was elsewhere, in fact, it was right ahead of where I was sitting at the time.

With the lecture over, I looked to my classmates and watched what they were doing, since I has completely ignored the important information that was delivered. Careful observation paid off when I turned on the system, without embarrass myself, asking for help. A slight crackle in the air gave way to a black and green glow from the screen.

Looking again to mimic the actions of close by classmates, I took the big, black floppy disk from it's envelope and put it into the hard drive. Oddly the door won't close. I pulled the disk out and flipped it over, with the label up and tried again. I was rewarded with a click. It turned out to be some easily forgettable typing tutor program, that measured speed and accuracy of my tapping of the keys. Thankfully, the lunch bell saved me for that misery.

After wolfing down my made at home and packaged for transport meal, I was outside, enjoying the fresh air and company of others. One of my classmates, this boy I kinda knew who sat at the back of my class, walks up to me. He asked if I would be interested in buying a copy of a game from him. My eyes widened. Curious, I asked him what it was and how much it was going to cost me. Five dollars was the answer.

It was rather ironic the asking price matched the amount of money I had at the time. I remember it being a Thursday, since Friday was known as Hot Dog Day and teachers had to collect the money from students for their orders, the day before. My dilemma, buy the game and starve for a day, or say no and enjoy a freshly boiled meal. I reached into my pocket and pulled out the bill my mother had given me that morning.

After half of the exchange had taken place on the playground, the other half of the transaction was completed in the classroom. I received my purchase when my classmate had reached into a large brown envelope, filled with more disks and produce one of the copies for me. I read the title; Karateca.

Holding my new treasure in my hands, I walked to the library, ready to see what would happen next. Students could use the computers during recess and lunch hours, for personal use. That part of my teacher's speech was one of the few things I could recall, clearly. I picked an unoccupied station and sat down. Slowly, gingerly, I extracted the disk from it's paper sleeve and inserted into the slot to be read.

After a few grinding sounds from the disk drive, words appeared on the screen; Karateca. Following that was the cinematic introduction, mostly credits of the publisher and other people that worked on this project. Then, the backstory floated up from the bottom of the screen. Darkness, soon replaced with a foreboding Asian temple of sorts, with a full moon behind it.

The next scene was my character, climbing into view, from somewhere down below, changes into a martial arts stance, then slowly walks from the left to right along the ground. Soon, he was met by his opponent, some guy wearing a horned helmet of his own and clothes that matched my hero. I mashed the keys and scored a kick, a punch and some simulated groans from the speaker. My opponent returned similar actions of their own.

I was quick to learned that losing the triangle icons at the bottom of the screen, below my character, was not a good thing. My opponent was taking mine faster than I was taking theirs. Kick, punch, jab and my character just laid down on the ground.

The bell rang, signaling the end of our lunch hour, but the beginning of a genre I would continue to visit for many, many years to come.

Tuesday 31 March 2015

Playing games during Public School hours.


It was the mid 1980's and my exposure to personal computers was limited to seeing them in stores, in the pages of magazines or watching Bill Cosby and Captain Kirk advertisements on TV. Our house was very absent of one, since they were considered to be an unnecessary expense.

The very first time I laid eyes on one, in real life and being used by a living, breathing person, was in my final years in elementary school. The details I do remember was this, it was a dimly lit hallway, it was called a Circle ][ and it was on an enormous brown wheeled cart. I also remember thinking, at the time, the girl who was around the same age I was, sitting on a orange plastic and metal chair, tapping away at the keyboard, was cute.

When I saw what was on the screen in front of her, my attention was quickly and easily diverted. In the middle of the monitor was this face, made up of simple while lines, of an old man with bushy eyebrows, a beard and mustache and funky hair. An electronic looking Albert Einstein, constructed out of vector graphics.

Curious, I asked her what she was doing. Her reply was that she was playing this game. She typed in some question and sat back, crossing her arms with a grin. The face on the screen was moving, the eyebrows were wiggling and the beard was twitching. I squinted and leaned in to read the small print at the bottom of the screen, the final result of this whole dramatic process.

Not knowing what her question to the machine was, I feigned partial surprise with reading the answer it produced. I was, however, truly surprised with what I was a witness to. I stepped back and continued to watch, while she leaned in closer to the keyboard and typed something in. Once again,  the face had convulsions and posted a reply on the screen. Over and over this happened and I stood there, captivated by what was going on, until the bell rang.

My recess was over and it was time for me to go back to class. I asked her if she had to go too, but her response was no. She told me she was allowed to remain in the hallway with the computer. I remember at the time, wishing I could have got that kind of permission. I smiled at her as I walked away and all of it faded to a mere memory.

I have long since forgotten the name of the game or if I even asked for it. I never had the opportunity to try it, for myself, then or even now. I also never did see that girl again and know nothing about her, not even her name. I hope her life has turned out well, getting everything she ever wanted, needed and blessed with happiness. I doubt she would remember me.

It would be just a short matter of time before I would have a chance to be sitting in front of a keyboard of my very own, no questions asked.

Monday 30 March 2015

It all started with this machine.




It was the spring of 1983. In the busier part of the world, IBM launched the Personal Computer XT, Micheal Jackson introduced the "moonwalk", and the Space Shuttle Challenger took off for the first time. In my part of the globe, the snow was just starting to melt and the weather was getting warmer.

For some odd reason, my mother had decided to pick a video game system for the house, but at the time, I didn't know it. Why she didn't go with either an Atari 2600, Intellivision or ColecoVision wasn't immediately obvious to me then (of course, now I know that it was so she could watch our one and only TV and not have it tied up with me playing games).

I can remember the transit bus ride from where it picked us up, at a bus stop near our house, all the way to the mall. I think K-Mart was having a sale, since my mother had a flyer to that particular store held in a death grip the entire way there.

Once we stepped off the bus, we walked through the main entrance and proceeded down the main arcade/promenade towards our pre-selected destination. She just happened to know exactly where in the store to go and once we arrived, I figured out very quickly what was going on.

The big, heavy, grey box announced its contents. Seeing the picture of the black machine hiding inside started my outpouring of excitement. I can't remember everything she said or asked the clerk, who just happened to be standing there, but I do remember very clearly pushing the shopping cart, with its lone occupant, towards a cashier as my mother led the way.

She opened her purse, took out a wallet and started to thumb through bills of coloured money. There was no Interac and only rich folks had credit cards. She collected a receipt and the cashier put a long store sticker on the box - it was much too large to be bagged - proving to any onlookers it was, indeed, paid for.

We went back the way we first came, pushing the cart; I was staring at the picture on the box of its contents. I couldn't wait to get this home and try it out. Out the mall we went and sat at a bench beside the bus stop; the cart never left my sight. When the transit bus came, it took both of us to pick the box out of the cart and onto the bus. With my mother on one side, me on the other, the box sat in the middle.

Near our house, the two of us carried the loaded box down the short bus steps, touched ground and slowly paced home. Once inside, my excitement was starting to overtake common sense and good manners. The box was partly opened, my mother calmed me by putting one hand up in the air, while reading the instructions for the machine, which were held in her other hand.

Finally, I was allowed to pull out the Styrofoam packing and I pulled the electronic marvel from its prison. Finding the cord, I plugged it into the wall outlet and my mother turned a knob, powering it on. As I came from around back to face the monitor, she slipped in a thin plastic screen, saying Mine Storm at the bottom. Our first game was built in, no cartridge was needed.


Vectrex

GCE

Entertaing

New Ideas

Through a blue layer I read those words like I had just discovered the Holy Grail. My mother placed the stowaway control panel into my hands; joystick to the left, four buttons to the right. I was so ready for this. Or was I?



I watched, in awe, as a vectored ship made out of sticks of light dropped down my screen, depositing little dots as it went. My ship appeared in the middle of the screen, looking very much like a winged missile, made of the same kind of sticks. Then the enemies flashed into existence. Big triangular shaped objects started to float around. I wiggled the joystick and tapped a button. My mighty weapons were dots coming from the nose of my ship. I destroyed one of the enemies, only to have two slightly smaller ones appear, to replace it. I tapped another button and teleported right into another enemy. My ship broke apart into four pieces.

Once again, that vectored ship dropped down the screen and I learned to turn, shoot, thrust and teleport, harassing the enemies and killing a few along the way. My first sit-down was for a few hours, but over many years to come it would stretch out much longer.

Along the way, more games were added to the library - such titles as Clean Sweep, Scramble and Web Wars, to name a few. However, as time went on, games were becoming harder to find on store shelves. Even the machines themselves stopped being available for purchase. It seemed as fast as Vectrex hit the market, it vanished just the same.

That old, one and only machine is still around, now in the hands of my much younger brother. While I moved on to other gaming consoles over time, my mother played the Vectrex occasionally, right up to her passing, now over ten years ago. To this day, my brother claims it still powers up and plays just fine.

Funny thing, though - I still see that vectored ship, dropping dots when it falls, from time to time.